The Last Of Angle

Demo of a vr videogame made with SteamVr in Unity.

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The Last Of Angle - Collaborative project

Unity Vr Demo

You are the last survivor from the ANGLE company. Escape from the moon with your moon car and defeat the worm that has taken over the moon. Collect the parts, repair the car and defeat the moon worm.

What I did

  • Excavation and car pieces mechanic
  • Sonar mechanic
  • UI design
  • Car and shovel modelling and texturing

View trailer

Click to see more about my work

More about my work

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Excavation

In TLOA your main mission is to repair the car and defeat the worm. The pieces are buried so, we need this mechanic to collect them.
When the player touches an excavation zone with his shovel, one car piece comes out, and then the player can collect it.


Sonar

As the car parts are buried, the player will need sonar to know where to dig.
At the touch of a button, a map will appear on the wristband, showing the position of the excavations with an icon.

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UI design

The UI is very important in a game, because it is going to guide and help the player. With this UI I pretend that the player feels that he is in a futuristic suit.
Blue is our main color, but there are another colors that we use like yellow (objectives & rounds) and red (dead & exit).


Trailer