Demo of an isometric RTS/Roguelike Unity game.
Unity Demo
The enemies of the forest want to steal from you "one of the greatest discoveries", precious stones capable of summoning the very power of the gods. Organise your troops to defend your village from those who dare to challenge you! defend your village from those who dare to challenge you!
This game has a lot of buildings that the user can use, also has training centers and spells houses. There is a lot of content, so for this reason this tutorial exists.
I designed all the tutorial. The tutorial guides the player through all of the mechanics of the game and teaches him how to use them.
When the player clears a certain number of rounds, he has to choose between three upgrades. This is why our game is like a roguelike, because if you survive enough rounds, you can upgrade your defenses.
There are different types of upgrades: currency, buildings, spells and unit upgrades. You will have to decide which one best suits your strategy
The time between rounds is very calm, but when a round is coming up, the numbers of the counter become red, and the music becomes darker.
Such signals alert the player to prepare for the impending round.